Our 7 themed escape rooms in NU Sentral feature 100% original storylines, varying levels of difficulty, unique and unrepeated puzzles, and not to mention all the important wow-factor. Some rooms are even required to climb up to the second floor.
The World’s Finest Auctioneer had always been an outstanding organizer in searching for the great wonders of the world. As they have set their eyes on a priceless artefact that have captured the attention of millions of collectors from around the world, you have been requested to assist the organization in stealing this artefact from its respective owner. With overwhelming reward being offered, you decided to strike the deal without hesitation You and your team has successfully broken into the security room of the grand residence, only to discover the truth that lies behind a pretty story.
*4 players or above are recommended*
*Players who are below age of 13 are not allowed to participate in this game*
In 1883, Nikola Tesla revealed his first prototype in creating free energy for the world. However, due to the dominating influence of the oil and gas industrialist Hewitt & Co., Tesla was forced to stop his research and was publicly labeled insane. As Tesla predicted that natural resources would soon deplete and plunge the world into darkness, he continued to secretly build a power plant able to generate large amounts of electricity in hopes that when the time came, mankind would be prepared. Decades later, the world has plunged into darkness due to depleted natural resources. As the descendants of Tesla, you’ve been passed a mysterious will from your caretaker that contains information that will help you to once again bring light to humanity.
After a collision with a stray asteroid, the Moon is slowly edging towards Earth. This alarming phenomenon is disrupting the gravitational force on Earth and will prove to bring impending doom to life on Earth. As a group of astronauts dispatched into Mars’ orbit, your primary objective is to analyze and create a suitable chemical equation to allow humans to breathe on Mars. While waiting for the analysis, your crew has gone into hyper-sleep for 3 months, but are awakened by a sudden impact on your space station. The unprecedented scenario forces you and your crew to make the inevitable and difficult decision to evacuate while abandoning years of research on Mars, along withthe possible solution to human extinction.
A mysterious physician called Han appeared in the small town of Wu Shan one day and immediately became famous among villagers for his remarkable medicine and healing abilities. As the previous top physician in the village, you are determined to find out the secret of this mysterious man’s background and the ingredients of his miraculous medicine. On a quiet evening, while the physician is away on an errand, you quickly sneak in with your assistants to gather what information you can in hopes of recreating the same medicine.
While tracking the elusive trail of mysterious criminal magician Mr. Hocus, you’ve acquired the Wand of Atropos from the Organization. This wand is one of the most powerful ever crafted, along with the Wand of Mythos and Wand of Alectos, which are rumoured to be in the possession of Mr. Hocus. You’ve also uncovered a secret theatre where you believe he has kept all of his magical possessions, including the other 2 wands of power. However, the Organization says that to destroy his powers, you will need the combined powers of all 3 wands. With this knowledge, you and your team venture deep into the depths of Mr. Hocus’s secret theatre in hopes of ending his regime of crime once and for all.
127 years ago, the world survived a catastrophic ice age known as the Whiteout and is now going through the aftermath of this global crisis, which blanketed lands with water and reduced the human population by large numbers. Nations now live on giant arks known as Dreadnought, which are able to sustain ecosystem and life on a smaller scale. Only a small percentage of land remains and every 20 years, candidates will be picked at random to be transported to this land to live out their remaining lives. Being the chosen ones selected this time, you and the rest board the transport vessel with glimmering excitement to finally see land for the first time.
In the year 1942, a war widely known as the War for Rembrandt broke out between the Nuevo Union and the Hetzel Republic, separating the world into two regions. One fights for the preservation of art and literacy materials while the latter regards them as manipulative material used by the other to usurp world nations. The Hetzel Republic had confiscated and stored away thousands of artifacts in a secret underground station known as the Train Graveyard. As a rebel group who believes in the importance of art and literature preservation, you have located the secret station and are prepared to infiltrate and transport the artifacts out of the station with the help of the Nuevo Union.